| Ontario Games Summit Agenda |
MAP THE FUTURE OF THE GAMES INDUSTRY IN ONTARIORegister for the GameON: Finance Combo Pass and attend the |
|||||||||||||||||||||||||||||||
11:00am | REGISTRATION |
12:00pm | Welcome and Introduction of Lunch KeynoteWaking the Sleeping Giant: How Ontario can Build a World-Class Industry for Video Game Development - Ian Kelso, CEO, Interactive OntarioKeynote Lunch: Imagining the Ideal Video Game Cluster
As longtime leader of the game development community around the world, Jason has had the opportunity to witness first hand what regions have the perfect vibe to attract the right talent, the most active finance and the most significant momentum. What is the idea mix of dynamics, incentives and opportunities that make some place better places than others for video game development? What can provinces like Ontario do to create the ideal environment? |
1:00pm | Networking Break
|
1:20pm | Presentation: Ontario 2012A presentation of research into the Ontario video game industry and a summary of key findings and recommendations.
|
1:40pm | Panel: Ontario’s Got TalentHow can Ontario educators and trainers work closely with industry and government to continue to build a world-class talent pipeline? How do prop up enrolment in critical programmes like Computer Science? Moderator:
|
2:20pm | Come Together: Achieving Critical Mass in the Ontario Game ClusterIf Ontario’s video games industry is to double in size in the next five years, it will need to attract outside investment as well as build a healthy and vibrant domestic cluster. Beyond financial incentives, what are the critical elements to make Ontario a magnet for new business opportunities? Moderator: Panelists:
|
3:00pm | Networking Break |
3:20pm | The Bottom Line: Increasing Liquidity and Leveraging Investment in Ontario Video Games CompaniesOntario has become a lot more competitive with its tax credits in the last few years. As a financial tool though, they are not effective at providing working capital. In fact, it can take up to five years from first application to receive the funds and they are difficult to interim finance. Are there ways that current regulations can be tweaked to provide more liquidity to developers? What other government programmes could increase the level of risk capital available to the industry? Does Ontario need to create its own publishing entity? Moderator:
|
4:00pm | A Tale of Two Start-upsFirst-person perspectives recounting the start-up phases of two independent games companies, one by the bootstrap, the other in the company of angels.
|
4:30pm | Special Presentation: CONCERTA report from the Consortium on New Media, Creative, andntertainment R&D in the Toronto Region (CONCERT), a artnership of universities, colleges and industry highlighting its ecent research into the games digital cluster and the development
|
4:50pm | The Public InterestWhat are the challenges and opportunities working with the public sector? How does this industry compare to other sectors? What are the unique challenges of addressing policy and programmes for a new and emerging sector like games? Moderator: Rob DePetris, VP Finance, Silicon Knights
|
5:30pm | Defining a Plan of ActionWhat can the Ontario video game industry do to build momentum and create a robust network for development in this province? What are the key strategies that can better engage all stakeholders in working toward the goal of substantially growing the industry here in Ontario? Moderator:
|
6:00pm | GameON: Finance crossover receptionJoin the delegates from GameON: Finance for a cross-over networking event featuring cocktails and delectable snacks. |
7:00pm | GameON: Finance Welcome & Opening RemarksThe Honorable Aileen Carroll, Minister of Culture |
9:00pm | END OF EVENT |























